Work Insights Hub File Namer Auto_Nerd FitFuel Weather Whiplash Friendlynk How I Work About Contact LinkedIn →
Explore
Christopher Shadix — friendlynk
Building in public

Less followers.
More friends.

Social media gave us likes, views, and followers. It didn't give us someone to grab coffee with on a Tuesday. friendlynk is a platform that uses technology the way it should work — to strengthen the friendships you have, broaden your network through people you trust, and get you off the screen and into the same room.

2022
IDEO Challenge Origin
20+
Screens Designed
React
Functional Prototype

We have more connections than ever.
And fewer real friends.

In 2023, the U.S. Surgeon General declared loneliness a public health epidemic. Adults who reported having 10+ close friends dropped from 33% in 1990 to 13% in 2021. Existing social apps optimize for content, not connection. There's nothing designed to help you actually show up for the people you care about. 1, 3

1 in 2
U.S. adults experience loneliness 1
2h 16m
avg. daily social media use, yet close friendships are declining 2, 3
$16M
total U.S. spending on friendship apps — all focused on meeting strangers, not keeping friends 6

friendlynk

No more swiping on strangers and hoping for the best. friendlynk strengthens the friendships you already have and helps you grow your network through trusted, real-world connection — not algorithms, not feeds, not followers. A bridge from the digital world back to the physical one.

🤝

Spontaneous Hangouts

See who's free right now, tonight, or this week. Lower the friction of making plans from hours to seconds.

🔒

Invite-Only Trust Model

Every member is verified and invited by someone in the community. No strangers, no bots, no bad actors.

Circles & Groups

Organize friends into circles — close friends, hiking crew, work lunch group. Each with its own vibe and plans.

📊

Social Wellness

Track your social health — not screen time. Reliability scores, friendship trends, and connection goals.

Built for trust, not scale

Every feature in friendlynk is designed to foster accountability and genuine connection — tools that help communities hold each other to a higher standard.

🪪

Identity Verification

Photo verification during onboarding. Real people, confirmed identity before they join.

🔗

Invite Chain Accountability

Every member is traceable to the person who invited them. Community reputation is shared.

Reliability Scoring

A "Shows Up" score that rewards follow-through. People who commit and show up are visible.

From IDEO challenge to product

friendlynk started as a design challenge response and has evolved into a full product vision with a working prototype.

💡
2022

IDEO Creative Challenge

Originally called "Friend Lynk" — submitted as a concept addressing the adult loneliness epidemic through facilitated real-world connection.

🎨
2024–2025

Product Design & Research

Deep dives into trust models, anti-loneliness research, venue partnership economics, and the invite-only growth playbook.

April 2026

Functional Prototype Built

20+ screen React prototype with full user flows — onboarding, home, circles, events, calendar, and social wellness dashboard. Figma design system in progress.

🚀
Now

Seeking Co-founders & Advisors

Looking for mission-aligned technical and growth co-founders to bring friendlynk from prototype to beta launch.

Want the full picture?

Interactive prototype, market analysis, business model, competitive landscape, and go-to-market strategy.

Launch Full Pitch & Demo →

Let's connect

Looking for mission-aligned co-founders, advisors, and early believers. If you care about solving loneliness through design, I'd love to hear from you.

Market Opportunity

$9T global wellness economy by 2028

The global wellness economy is projected to reach $9 trillion by 2028, growing at 7.3% annually. Mental wellness is among the fastest-growing segments, expected to roughly double by 2028. friendlynk sits at the intersection of social wellness, local experiences, and community tech. 4

$9T
Global wellness economy by 2028 4
~83M
U.S. adults 25–44, 83% in urban areas 5
0
Major apps focused on maintaining existing friendships 6
Business Model

Freemium + venue partnerships

Three revenue streams designed to grow with the community, not exploit it.

Free Tier

Core Friendship Tools

  • Availability sharing & hangout planning
  • Up to 3 circles
  • Reliability score
  • Event discovery
  • Signal-based messaging
Pro — $4.99/mo

Advanced Social Wellness

  • Friendship health map & trends
  • Professional networking (cross-company)
  • Unlimited circles
  • Connection goals & analytics
  • Year in Friendships wrapped
Team Plan — B2B

Company-Sponsored

  • Cross-team social hub
  • Lunch buddy matching
  • Company-sponsored events
  • Engagement analytics for HR
Venue Partners

Local Business Revenue

  • Sponsored events & social hours
  • Promoted venue placements
  • Member-exclusive deals
  • Foot traffic analytics
Competitive Landscape

Different category, different outcome

Bumble BFF, Meetup, and Les Amis all help people meet strangers. friendlynk is built for the friends you already have — turning "we should hang out" into actually showing up. It's a new category: friendship infrastructure. 6

friendlynk Bumble BFF Meetup Instagram
Real-time availability
Invite-only trust model
Reliability scoring
Existing friend focus Passive
Venue partnerships Limited
Social wellness tracking
B2B team plans
Product Demo

20+ screens. Full user flow.

A functional React prototype covering onboarding, home, circles, events, calendar, and the social wellness dashboard.

📱

Ready to explore?

Tap through the full friendlynk experience — 20+ interactive screens.

Launch Interactive Demo →
Go-to-Market

Venue-seeded cold start

The cold start problem for social apps is brutal. Our approach: seed the network through venue partnerships, not paid acquisition.

📍

Phase 1: Venue Partnerships

Partner with 10–15 bars, cafes, and studios in one neighborhood. They host "friendlynk social hours" — we bring verified, reliable foot traffic.

🎟️

Phase 2: Invite Expansion

Each attendee gets 3 invite codes. Network grows organically through trusted connections, not ads.

🏢

Phase 3: B2B Team Plans

Approach companies with remote/hybrid teams. "friendlynk for Work" solves the belonging problem employers are desperate to fix.

🌎

Phase 4: City Expansion

Replicate the venue-seeded model city by city. SF → LA → NYC → Austin. Each launch is a curated community, not a mass rollout.

Let's talk

Looking for mission-aligned co-founders, advisors, and early believers. If you care about solving loneliness through design, I'd love to connect.

Sources

  1. 1. U.S. Surgeon General. Our Epidemic of Loneliness and Isolation (2023). U.S. Department of Health and Human Services. hhs.gov
  2. 2. DemandSage. Average Time Spent on Social Media Per Day (2025). 2 hours 16 minutes daily average for U.S. adults. demandsage.com
  3. 3. Survey Center on American Life. The State of American Friendship: Change, Challenges, and Loss (2021). Close friendships with 10+ friends declined from 33% (1990) to 13% (2021). americansurveycenter.org
  4. 4. Global Wellness Institute. Global Wellness Economy Monitor (2024). $6.3T in 2023, projected $9T by 2028 at 7.3% CAGR. globalwellnessinstitute.org
  5. 5. U.S. Census Bureau. National Population by Characteristics: 2020–2025 (Vintage 2024 estimates). 83% urban population rate. census.gov
  6. 6. TechCrunch. As people look for ways to make new friends, here are the apps promising to help (Mar 2026). Friendship apps generated $16M in U.S. consumer spending; all focused on meeting new people. techcrunch.com

© 2026 Christopher Shadix. All rights reserved.